No science with Blondie this week but we see her musical talents.
Wilde and Blondie hunt for Slackjaw's informant and stop on their way back to demonstrate the dangers of electric walls.
Corvo returns to the city and the Distillery District. No surprise but Wilde is *immediately* sidetracked with charming collecting and optional murder.
The gang returns suffering their own versions of the Plague but nevertheless they continue their quest for revenge. Or was it a rescue mission? Maybe it was causing a revolt... It was one of those R words and we're pretty sure murder was involved.
It all comes down to this! Do our heroes have what it takes to bring back the moon?
Oh No No No. Not even close. But maybe they can kill a sun-god-king and call it even.
Our heroes learn a hard lesson about love, loss, and marriage. But most of all loss and how easy it is for this game to kill you with no remorse.
As the quest to find the Moon continues, our heroes discover the value of custard! And also some sick dance moves!
Our three heroes begin their quest to hunt down the Moon and as in most cooperative, friendship building games, it turns them against each other.
It's only taken 9 episodes but the gang finally get back on track to complete the first mission of the game. Now we should be heading straight back to Sam- and they're distracted again...
Wilde and Blondie learn more about the enemy and it's awful.