Jam: Ludum Dare 32 - Theme: An Unconventional Weapon
We really wanted to use the theme in a way that would affect the mechanics of the game. We settled on doing a version of lunar lander where you use the landing gear like a wrecking ball to clear out enemies, effectively transforming one of our favorite old nonviolent games into a ridiculously violent one. Given how feeble the enemies had to be to make this even remotely workable, we decided it would be a good chance to make a morbid little criticism of colonialism.